UX DESIGNER 1

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OVERVIEW

With the foundational changes to our UI in LIVE 16, the team decided to skip ‘17 release cycle for a 2 year development cycle and release NBA LIVE 18. We focused on delivering an entirely brand new experience to the NBA Live community. New onboarding experience with The Rise, new dedicated Player Hub, a multi-level front end environment with set pieces for each mode. It was a total overhaul and we were able to accomplish a lot in the time we had, even receiving direct praise for the UI itself in a few reviews.

 I collaborated with many amazing Desginers, Technical Artists, Software Engineers, and teammates to help achieve our final product. Together we created the game’s final visual. With the full redesign, and small team, I had my hand in nearly every mode designing or redesigning whole features and sub-features.

Below are a few examples that highlight screens I designed end-to-end, including UX strategy, interaction design, and final UI.

8/2015 - 8/2017

ROLE

PC / PS5 / XBOX Series X/S

DEV CYCLE

UX Designer 1

PLATFORMS

CREATE PLAYER


FRANCHISE SCREENS


PLAYER HUB


ULTIMATE PLAYER

RETURN

OTHER NBA LIVE PROJECTS