PROJECTS

SMITE 2  |  MADDEN NFL  |  NBA LIVE

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SMITE 2

Hi-Rez Studios

At Titan Forge Games, I led the reorganization and introduction of new strategies and practices for UI & UX design on SMITE 2. Initially working as the sole UI/UX designer for several months, I defined the vision, approach and strategies for our UI and UX team.

2/2023 - 8/2024

ROLE

PC / PS5 / XBOX Series X/S

YEARS

Advanced UI Designer

PLATFORMS

EA SPORTS™

MADDEN NFL

After a brief moment as UI support on Madden NFL 14, I returned to Madden NFL as the Art Lead for all live service content from M20-M24. I collaborated with a wonderful team of 10 artists focused on Madden Ultimate Team (MUT) and in-game Messaging. From concept to execution, we delivered over 200 programs that wowed our passionate fans!

5/2013 & 3/2020 - 2/2024

ROLES

PC / PS4 / PS5 / XBOX One / XBOX Series X/S

YEARS

QA Analyst 1 (UI Support) (Madden NFL 14)

Live Services Art Lead (Madden NFL 21, 22, 23, & 24)

Live Services Lead UX Designer (Madden NFL 24)

PLATFORMS

EA SPORTS™

NBA LIVE

Over five title releases and multiple promotions, I honed my UI/UX skills through hands-on work, mentorship, UXR, case studies, networking, and literature. Delivering user-focused designs for Gameplay, Franchise, Create-a-Player, Rising Star, Ultimate Team, and more.

Under Maintenance

2/2014 - 8/2020

ROLES

PS4 / XBOX One

YEARS

Assoc. UI Artist → Experience Designer 1

PLATFORMS